Broken Panty Update 0.6.0 "Guide Basic"


This is a simple guide to some of the changes in version 0.6.0.

Damage indicator to body parts:


Indicates the amount of damage accumulated in the body:

Tthis value will affect how long it will take to escape from an "H Moves".

H Point:

These points will be used to activate the "H Moves".

"H Point" progress indicator.

This bar is filled by performing actions such as (Attacks, taunts), each time the bar is filled 1 point will be accumulated to the "H Point" counter.


Qte  H-Move & Camera Mosaic.


This UI and Camera Mode will appear when we perform an H-Move.

Timer: Indicates the duration of the action; if this time is emptied, the opponent will escape. This will be reduced each time the opponent presses the indicated key.

Progress:This gauge will expand every time we press the indicated key. If the gauge fills up we will have a chance to critical.

Critical: The critical opportunity will allow you to significantly reduce the time bar by hitting the indicated key. The critical lasts a short time so you will have to be fast, if you do it correctly and the progress indicator is pink the opponent will receive excitement (Only if the opponent uses an H-Move where he uses his genitals).

Camera Control: In this panel you can use the mouse to change camera angles.

Speed Control: Using the "left" and "right" movement keys or mouse scroll wheel you can change the speed of the animation.


Qte Grap y Get Up:

Timer:Indicates the duration of the action. If this time runs out, the opponent will escape. This time will be reduced each time the opponent hits the input.

Arrow: Indicates the duration of the action. If this time runs out, the opponent will escape. This time will be reduced each time the opponent hits the input.

Arrow: When the arrow is placed above the confirmation bar it will turn green indicating that you can press the key, if not it will turn red.

Posture or State:


When you are in a stance other than standing you will be defenseless and you must press the "J" key (keyboard) or "X" (Gamepad) to get out of it.

The set of cards will change depending on the opponent's stance as well as the grips.

 There are 4 "Posture" and each has 2 directions.

 Standing: Front - Back.

 Lying: Face up - Face down.

 Edge: Front - Back.

 Corner: Front - Back.

Select cards based on the opponent's "Posture"



 There are now 5 sets of cards which will rotate based on the opponent's "Posture"at the time.

 Cards have direction requirements to activate, during combat you will be able to see the card input with a blocking icon if you do not meet the requirement.

 Now H-Moves have a new property, if you generate a grab where you use (ass hole, vagina, nipples) you will generate more excitement but if the opponent correctly performs the Qte it can excite you.


Video of some changes and progress.

https://vimeo.com/manage/videos/952628599/analytics

https://vimeo.com/manage/videos/957543540/analytics

https://vimeo.com/manage/videos/997423255/analytics

Files

(Public)Broken(v0.6.0).7z
External
Aug 11, 2024

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Comments

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I agree with the above comment.  Version 0.6 is a complete mess.  Controls make no sense, the instructions tell you to use the wrong keys, the card system doesn't work properly.  There are too many bugs to mention.  I like the 0.4.8 version, this can be a great game, but you need to fix so much stuff before you add anything new.  Please listen to your fans.

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Hey man, 

I've been following (and loving) this game from the very beginning (think bamboo anal plug move), and here are my thoughts on this version and version 0.6.1 on Patreon: 

* The h-moves are all still great.

* The characters are all great also.

* The controls are too confusing now, even with the assistance cards.  It's really a mess.

* The various meters and button-mashing are also very confusing.  They really take away from the perfect initial concept - beat up the opponent, they get stunned, do some h-stuff, like tearing off clothes or humiliate them sexually. 

* The gameplay now is dull compared to the earlier versions.  Most of the fight is spent in a clinch, which is boring and repetitive.  I preferred the concept of beating each other up, knocking off clothing in the process.


Unfortunately, the controls and gameplay make this version unplayable for me.  I really hope you can take it back to a simpler mechanic of knocking off clothes and doing some h-moves to a stunned opponent.